How do I deploy my game to my iphone/ipad?
- Export for iOS from Godot (simulator doesn't work for me. Needs real device)
- in godot export settings ensure the devID is set properly
- I had to ensure that my dev profile ID matched my apple dev account id. And sign in with that one to xcode.
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Open the project in xcode.
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Fix any problems / signing issues in xcode...
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Connect your device to your computer.
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In xcode go to Product->Destination and select your connected real device.
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Select 'Build' to deploy your godot app to that device.